Sunday, 14 September 2014

About Preprocessors

The C Preprocessor is not part of the compiler, but is a separate step in the compilation process. In simplistic terms, a C Preprocessor is just a text substitution tool and they instruct compiler to do required pre-processing before actual compilation. We'll refer to the C Preprocessor as the CPP.
All preprocessor commands begin with a pound symbol (#). It must be the first nonblank character, and for readability, a preprocessor directive should begin in first column. Following section lists down all important preprocessor directives:
DirectiveDescription
#defineSubstitutes a preprocessor macro
#includeInserts a particular header from another file
#undefUndefines a preprocessor macro
#ifdefReturns true if this macro is defined
#ifndefReturns true if this macro is not defined
#ifTests if a compile time condition is true
#elseThe alternative for #if
#elif#else an #if in one statement
#endifEnds preprocessor conditional
#errorPrints error message on stderr
#pragmaIssues special commands to the compiler, using a standardized method

Preprocessors Examples

Analyze the following examples to understand various directives.
#define MAX_ARRAY_LENGTH 20
This directive tells the CPP to replace instances of MAX_ARRAY_LENGTH with 20. Use#define for constants to increase readability.
#include <stdio.h>
#include "myheader.h"
These directives tell the CPP to get stdio.h from System Libraries and add the text to the current source file. The next line tells CPP to get myheader.h from the local directory and add the content to the current source file.
#undef  FILE_SIZE
#define FILE_SIZE 42
This tells the CPP to undefine existing FILE_SIZE and define it as 42.
#ifndef MESSAGE
   #define MESSAGE "You wish!"
#endif
This tells the CPP to define MESSAGE only if MESSAGE isn't already defined.
#ifdef DEBUG
   /* Your debugging statements here */
#endif
This tells the CPP to do the process the statements enclosed if DEBUG is defined. This is useful if you pass the -DDEBUG flag to gcc compiler at the time of compilation. This will define DEBUG, so you can turn debugging on and off on the fly during compilation.

Predefined Macros

ANSI C defines a number of macros. Although each one is available for your use in programming, the predefined macros should not be directly modified.
MacroDescription
__DATE__The current date as a character literal in "MMM DD YYYY" format
__TIME__The current time as a character literal in "HH:MM:SS" format
__FILE__This contains the current filename as a string literal.
__LINE__This contains the current line number as a decimal constant.
__STDC__Defined as 1 when the compiler complies with the ANSI standard.
Let's try the following example:
#include <stdio.h>

main()
{
   printf("File :%s\n", __FILE__ );
   printf("Date :%s\n", __DATE__ );
   printf("Time :%s\n", __TIME__ );
   printf("Line :%d\n", __LINE__ );
   printf("ANSI :%d\n", __STDC__ );

}
When the above code in a file test.c is compiled and executed, it produces the following result:
File :test.c
Date :Jun 2 2012
Time :03:36:24
Line :8
ANSI :1

Preprocessor Operators

The C preprocessor offers following operators to help you in creating macros:

Macro Continuation (\)

A macro usually must be contained on a single line. The macro continuation operator is used to continue a macro that is too long for a single line. For example:
#define  message_for(a, b)  \
    printf(#a " and " #b ": We love you!\n")

Stringize (#)

The stringize or number-sign operator ('#'), when used within a macro definition, converts a macro parameter into a string constant. This operator may be used only in a macro that has a specified argument or parameter list. For example:
#include <stdio.h>

#define  message_for(a, b)  \
    printf(#a " and " #b ": We love you!\n")

int main(void)
{
   message_for(Carole, Debra);
   return 0;
}
When the above code is compiled and executed, it produces the following result:
Carole and Debra: We love you!

Token Pasting (##)

The token-pasting operator (##) within a macro definition combines two arguments. It permits two separate tokens in the macro definition to be joined into a single token. For example:
#include <stdio.h>

#define tokenpaster(n) printf ("token" #n " = %d", token##n)

int main(void)
{
   int token34 = 40;
   
   tokenpaster(34);
   return 0;
}
When the above code is compiled and executed, it produces the following result:
token34 = 40
How it happened, because this example results in the following actual output from the preprocessor:
printf ("token34 = %d", token34);
This example shows the concatenation of token##n into token34 and here we have used both stringize and token-pasting.

The defined() Operator

The preprocessor defined operator is used in constant expressions to determine if an identifier is defined using #define. If the specified identifier is defined, the value is true (non-zero). If the symbol is not defined, the value is false (zero). The defined operator is specified as follows:
#include <stdio.h>

#if !defined (MESSAGE)
   #define MESSAGE "You wish!"
#endif

int main(void)
{
   printf("Here is the message: %s\n", MESSAGE);  
   return 0;
}
When the above code is compiled and executed, it produces the following result:
Here is the message: You wish!

Parameterized Macros

One of the powerful functions of the CPP is the ability to simulate functions using parameterized macros. For example, we might have some code to square a number as follows:
int square(int x) {
   return x * x;
}
We can rewrite above code using a macro as follows:
#define square(x) ((x) * (x))
Macros with arguments must be defined using the #define directive before they can be used. The argument list is enclosed in parentheses and must immediately follow the macro name. Spaces are not allowed between and macro name and open parenthesis. For example:
#include <stdio.h>

#define MAX(x,y) ((x) > (y) ? (x) : (y))

int main(void)
{
   printf("Max between 20 and 10 is %d\n", MAX(10, 20));  
   return 0;
}
When the above code is compiled and executed, it produces the following result:
Max between 20 and 10 is 20

Sunday, 7 September 2014

About Operators in C

An operator is a symbol that tells the compiler to perform specific mathematical or logical manipulations. C language is rich in built-in operators and provides the following types of operators:
  • Arithmetic Operators
  • Relational Operators
  • Logical Operators
  • Bitwise Operators
  • Assignment Operators
  • Misc Operators
This tutorial will explain the arithmetic, relational, logical, bitwise, assignment and other operators one by one.

Arithmetic Operators

Following table shows all the arithmetic operators supported by C language. Assume variable A holds 10 and variable B holds 20 then:

OperatorDescriptionExample
+Adds two operandsA + B will give 30
-Subtracts second operand from the firstA - B will give -10
*Multiplies both operandsA * B will give 200
/Divides numerator by de-numeratorB / A will give 2
%Modulus Operator and remainder of after an integer divisionB % A will give 0
++Increments operator increases integer value by oneA++ will give 11
--Decrements operator decreases integer value by oneA-- will give 9

Relational Operators

Following table shows all the relational operators supported by C language. Assume variable A holds 10 and variable B holds 20, then:

OperatorDescriptionExample
==Checks if the values of two operands are equal or not, if yes then condition becomes true.(A == B) is not true.
!=Checks if the values of two operands are equal or not, if values are not equal then condition becomes true.(A != B) is true.
>Checks if the value of left operand is greater than the value of right operand, if yes then condition becomes true.(A > B) is not true.
<Checks if the value of left operand is less than the value of right operand, if yes then condition becomes true.(A < B) is true.
>=Checks if the value of left operand is greater than or equal to the value of right operand, if yes then condition becomes true.(A >= B) is not true.
<=Checks if the value of left operand is less than or equal to the value of right operand, if yes then condition becomes true.(A <= B) is true.

Logical Operators

Following table shows all the logical operators supported by C language. Assume variable holds 1 and variable B holds 0, then:

OperatorDescriptionExample
&&Called Logical AND operator. If both the operands are non-zero, then condition becomes true.(A && B) is false.
||Called Logical OR Operator. If any of the two operands is non-zero, then condition becomes true(A || B) is true.
!Called Logical NOT Operator. Use to reverses the logical state of its operand. If a condition is true then Logical NOT operator will make false.!(A && B) is true.

Bitwise Operators

Bitwise operator works on bits and perform bit-by-bit operation. The truth tables for &, |, and ^ are as follows:
pqp & qp | qp ^ q
00000
01011
11110
10011
Assume if A = 60; and B = 13; now in binary format they will be as follows:
A = 0011 1100
B = 0000 1101
-----------------
A&B = 0000 1100
A|B = 0011 1101
A^B = 0011 0001
~A  = 1100 0011
The Bitwise operators supported by C language are listed in the following table. Assume variable A holds 60 and variable B holds 13, then:

OperatorDescriptionExample
&Binary AND Operator copies a bit to the result if it exists in both operands.(A & B) will give 12, which is 0000 1100
|Binary OR Operator copies a bit if it exists in either operand.(A | B) will give 61, which is 0011 1101
^Binary XOR Operator copies the bit if it is set in one operand but not both.(A ^ B) will give 49, which is 0011 0001
~Binary Ones Complement Operator is unary and has the effect of 'flipping' bits.(~A ) will give -61, which is 1100 0011 in 2's complement form.
<<Binary Left Shift Operator. The left operands value is moved left by the number of bits specified by the right operand.A << 2 will give 240 which is 1111 0000
>>Binary Right Shift Operator. The left operands value is moved right by the number of bits specified by the right operand.A >> 2 will give 15 which is 0000 1111

Assignment Operators

There are following assignment operators supported by C language:
OperatorDescriptionExample
=Simple assignment operator, Assigns values from right side operands to left side operandC = A + B will assign value of A + B into C
+=Add AND assignment operator, It adds right operand to the left operand and assign the result to left operandC += A is equivalent to C = C + A
-=Subtract AND assignment operator, It subtracts right operand from the left operand and assign the result to left operandC -= A is equivalent to C = C - A
*=Multiply AND assignment operator, It multiplies right operand with the left operand and assign the result to left operandC *= A is equivalent to C = C * A
/=Divide AND assignment operator, It divides left operand with the right operand and assign the result to left operandC /= A is equivalent to C = C / A
%=Modulus AND assignment operator, It takes modulus using two operands and assign the result to left operandC %= A is equivalent to C = C % A
<<=Left shift AND assignment operatorC <<= 2 is same as C = C << 2
>>=Right shift AND assignment operatorC >>= 2 is same as C = C >> 2
&=Bitwise AND assignment operatorC &= 2 is same as C = C & 2
^=bitwise exclusive OR and assignment operatorC ^= 2 is same as C = C ^ 2
|=bitwise inclusive OR and assignment operatorC |= 2 is same as C = C | 2

Misc Operators ↦ sizeof & ternary

There are few other important operators including sizeof and ? : supported by C Language.

OperatorDescriptionExample
sizeof()Returns the size of an variable.sizeof(a), where a is integer, will return 4.
&Returns the address of an variable.&a; will give actual address of the variable.
*Pointer to a variable.*a; will pointer to a variable.
? :Conditional ExpressionIf Condition is true ? Then value X : Otherwise value Y

Operators Precedence in C

Operator precedence determines the grouping of terms in an expression. This affects how an expression is evaluated. Certain operators have higher precedence than others; for example, the multiplication operator has higher precedence than the addition operator.
For example x = 7 + 3 * 2; here, x is assigned 13, not 20 because operator * has higher precedence than +, so it first gets multiplied with 3*2 and then adds into 7.
Here, operators with the highest precedence appear at the top of the table, those with the lowest appear at the bottom. Within an expression, higher precedence operators will be evaluated first.
Category Operator Associativity 
Post-fix () [] -> . ++ - -  Left to right 
Unary + - ! ~ ++ - - (type)* & sizeof Right to left 
Multiplicative  * / % Left to right 
Additive  + - Left to right 
Shift  << >> Left to right 
Relational  < <= > >= Left to right 
Equality  == != Left to right 
Bitwise AND Left to right 
Bitwise XOR Left to right 
Bitwise OR Left to right 
Logical AND && Left to right 
Logical OR || Left to right 
Conditional ?: Right to left 
Assignment = += -= *= /= %=>>= <<= &= ^= |= Right to left 
Comma Left to right